Friday, July 15, 2011

Day 35

Yeserday, ruth encountered a problem whereby the character's hands actually go through other parts of the body.
So Mr Leong taught me how to solve the problem in Motion Builder.

Plot Character > skeleton
Change the layer from BaseAnimation to AnimLayer1
This was the initial position of the rig.
Add Image
And after tweaking it, this is what i've got.


I carried on to work on other characters. Those that came with a T-Pose especially.





As i was working on on of the mocap data file and wanted to tweak the rigs, i encountered this problem. i saw the 'too many keys for edit' note on my timeline.

I will check with Mr Leong on Monday.

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